Fragile is a green character modification that allows a player to run/sprint 14% faster, penalizes the user by giving them 14% less health.


Fragile is unlocked by reaching level 15 with Ernst ‘Mule’ Templeton (Enforcer) or Birth (Criminal). They require Rating 195, and cost $60,000 per modification.

You can also lease Fragile for 7 days for $750 and 250 Joker Tickets from the Joker Distribution Store with no rating restrictions.

Ingame Description:

“Years of track training have honed you into a running machine.”


Careful. Fast things can get you killed. This modification embodies that. Let’s stir some thoughts around and throw it in the air. 14% run/sprint increase is decent, but I find that players are usually never thrown off by the speed, unless it’s CQC.

In CQC, your decreased health is a liability because high damage weapons like shotguns can easily send you to your grave faster. I personally think that the higher mobility is worth trading off for durability.

The only strength I truly see is it’s ability to jump from wall to wall in a tight hallway. And maybe just reaching destinations a little bit faster. Keep in mind that the time to kill (TTK) in this game is very low, most weapons kill under one second. This mod heavily reduces your longevity.

Honestly, I can only see this modification useful in the Social District, combined with Hard Landings to get to Kiosks faster.